aesthetic, I guess? to the Amanita games), then I added The Neverhood, which I honestly think still fits whatever sub-genre I made up in my mind, but I think we're now past that and just suggesting and sharing games we like. I tried to keep my initial suggestions limited to non-verbal point-and-click adventures (and Incredipede, which I immediately disclaimed as not a point-and-click, albeit similar in. Incredipede is non-verbal but not really an adventure game, just a simple physics puzzle / platformer divided into short one-screen levels, in which you have to collect fruit before reaching the finish line. If that doesn't bother you, you might also like Lume, but it's very short. Puzzle Agent is more like Professor Layton than Machinarium, most of the puzzles aren't really environmental puzzles like in the Amanita games, they're "puzzle book" puzzles inserted into a story that would probably work without them most of the time. Continued abuse of our services will cause your IP address to be blocked indefinitely.Leroux: Well, what is it about these games that you love? What's the common denominator? I don't know Morphopolis (and at the moment the website seems down for me), but from what I see those you list are more or less non-verbal puzzle adventures - is that what you're after? Because then some of the other suggestions like Inner World might be too chatty for you? Many other p&c adventures have a stronger focus on conversations. And so in September, Amanita Design brought Machinarium to iPad 2. Another common sentiment is that the introduction of the iPhone and iPad has led to great, new avenues for developers. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. This sentiment from Amanita Design's founder and game designer, Jakub Dvorsky, is one that appears to be widely held among the indie game development community. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Already a classic board game in its own right, the iPhone adaptation of this tile-based strategy game was one of the most beautifully executed in the. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. Machinarium Similar 20 Games Like Machinarium (2009) Dream Alone 2D platform game with classic platform gameplay, deadly traps, dark storyline and unique hero abilities, all in Tim Burton's-like audio-visual. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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